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The Redirected Walking Toolkit is a development and deployment platform for the exploration of large virtual environments. The toolkit is presented as a Unity package that can seamlessly integrate with standard virtual reality configurations to enable redirected walking algorithms with minimal setup effort for developers. The toolkit’s flexible architecture offers an extensible interface along with a suite of simulation tools for testing and analysis.

Fast Avatar Capture Software allows you to scan and create a 3D model of yourself using a Kinect v1 sensor. The capture process requires you to stand at four 90 degree angles to the sensor for about 15 seconds each time. The 3D model can be constructed in approximately 2 minutes once the scanning is completed.

FAAST is middleware to facilitate integration of full-body control with games and VR applications. FAAST includes a custom VRPN server to stream up to four user skeletons over a network, allowing VR applications to read the skeletal joints as trackers using any VRPN client. Additionally, the toolkit can also emulate keyboard input triggered by body posture and specific gestures. This allows the user add custom body-based control mechanisms to existing off-the-shelf games that do not provide official support for depth sensors.